Add extra layer to default config
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@ -70,7 +70,7 @@ async fn main() {
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let mut size: u32 = 100;
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let mut world: World = World::new(None, None, None);
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let mut hlayers: Vec<usize> = vec![6, 6, 0];
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let mut hlayers: Vec<usize> = vec![6, 6, 6];
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let mut prev_hlayers = hlayers.clone();
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let mut mut_rate = 0.05;
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