Permit larger layers (up to 64 neurons)
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parent
49b720baec
commit
d71b437124
11
src/main.rs
11
src/main.rs
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@ -94,9 +94,8 @@ async fn main() {
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);
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let ui_thick = 34.;
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let nums = &[
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"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16",
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];
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let nums_owning: Vec<String> = (0..=64).into_iter().map(|i| format!("{:00}", i)).collect();
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let nums: Vec<&str> = nums_owning.iter().map(|v| v.as_str()).collect();
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let skin = skins::get_ui_skin();
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let skin2 = skins::get_white_buttons_skin();
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let skin3 = skins::get_green_buttons_skin();
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@ -390,9 +389,9 @@ async fn main() {
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ui.label(None, "Hidden Layers");
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ui.label(None, "Neurons Config");
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ui.combo_box(hash!(), "Layer 1", nums, &mut hlayers[0]);
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ui.combo_box(hash!(), "Layer 2", nums, &mut hlayers[1]);
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ui.combo_box(hash!(), "Layer 3", nums, &mut hlayers[2]);
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ui.combo_box(hash!(), "Layer 1", &nums, &mut hlayers[0]);
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ui.combo_box(hash!(), "Layer 2", &nums, &mut hlayers[1]);
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ui.combo_box(hash!(), "Layer 3", &nums, &mut hlayers[2]);
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if prev_hlayers != hlayers {
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pop = Population::new(
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size as usize,
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