Use raw score for fitness
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@ -99,8 +99,7 @@ impl World {
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self.over = true;
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}
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}
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self.fitness =
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(self.score / self.player.shots as f32).powi(2) * self.player.lifespan as f32;
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self.fitness = self.score;
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self.asteroids.append(&mut to_add);
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self.asteroids.retain(|asteroid| asteroid.alive);
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// if self.asteroids.iter().fold(0, |acc, x| {
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